June 01, 2003,
Allies army of 709 units opposed to USA army of 617 units
for a battle of complexity 1.88 at Brigade(X) level
on a 20 Km/Hex map
for 40 turns of Half Week each.
by Alex Logon submited on 11-01-2003
Rugged-Defense Playing Statistics
AMERICA INVADED 2003
by Alex Logon (email@example.com)
version 3.1 for Cow
version 2.0 for Toaw Vol II
US Army and Airforce - white on green
US National Guard - black on green
US Navy - blue on green
US Marine Corps - lt. blue on green
US militia, irregulars, police, borderguards, provisionals and guerilla - grey on green
Canadian troops - red on grey
Japanese Expeditionary Forces - white
UE high command, UE regular divisions, UE volonteers and International Nuclear Force - lt grey on lt blue
United Kingdom - red on blue
France - lt blue
Germany - grey
Greece - white on blue
Belgium - grey on yellow
Nitherlands - blue on grey
Luxemburg - yellow on white
Italy - grey on green
Spain - yellow
Portugal - dk. blue on yellow
Russian Imidiate Reaction Force - pink on red
Russian Fast Deployment Force - red
Denmark - red on grey
Scandinavian Corps - lt blue on white
Hungary - green on red
Poland - white on red
Ukraine - black on red
Baltic States - red on lt blue
Cuba - green on brown
Sough American Bloc - black on brown
Mexico - white on brown
Free Quebec - grey on white
The occupation of Kansas City (the main US HQ was evacuated there) will win the game for the Europeans.
If US president, Cabinet or CIA stuff are killed, US will lose 100, 50, 25 VPs respectivly.
US counterattack will boost US morale for a while.
As the war goes on, the Europeans will be losing morale, domestic support and running low on supplies. At the late stages of the game, the UE forces will become virtually impotent.
US - just the opposite - more supplies, replacements, and guerilla support. There is also a chance that US Army will be reinforced by Japanese Expeditionary Forces or Canadian Army later in the game.
Both sides can use NBC weapons (release is granted through theatre options).
US can threaten to use strategic nuclear weapons. This move is not advised, until US player is absolutly desperate. Such a threat can make the the UE withdraw their forces, but it can also make nuclear mushrooms grow over American cities.
UE can start repressions on occupied territories. This will decrease US guerilla activity.
UE can grant Quebec independance from Canada. This will make a small number of Quebec guerillas enter the conflict on UE side.
Sough American Bloc "volonteers" and Cuba will assist UE.
Mexican troops wont enter conflict until directly attacked by US forces.
Summer 1999 - US in cooperation with its NATO allies conduct "humanitarian intervention" in Kosovo without authorization of UN Security Cousel. The UN influence is seriously undermined. Russian leadres beggin speaking about new Cold War.
August 1999 - Russia, reacting to Chechen invasion into Dagestan, decides to conduct a NATO style operation in Chechnya.
Autumn 1999 - civilian death toll increases in Chechnya. US media critizises Clinton administration for its inactivity.
March 2000 - US goverment, pressured by public oppinion, is forced to cut all finantial help to Russia and use economic sanctions. Russian population is outraged. The hatered towars Americans grows even higher and highly radical anti-Western leader wins presidential ellections in Russian Federation.
April 2000 - the modernisation of Russian millitary is underway. European countries willing to preserve peace start looking for cooperation with Russia and decide to lift sanctions.
May 2nd, 2000 - Russia officially declears that it will be willing to cooperate with European countries.
May 18th, 2000 - Julio Salvatore, powerful Columbian druglord is shot in his mansion. CIA involvement suspected.
June 7th, 2000 - Broadway Bombing. 43 dead. US accuses Columbian druglords in the revenge attack.
June 10th, 2000 - US declears that Colubian drug cartels represent a threat to the national security of the United States of America and that every possible measure will be taken to elluminate this threat.
June 30th, 2000 - operation Jungle Fury. US forces beggin military operations against Columbian drug lords without authorization of Columbian goverment. UN condemns the invasion.
July 10th, 2000 - UN demands to cease all hostilities in Columbia and threatens sanctions. US says that it will veto any Security Counsel decision.
July 23rd, 2000 - France, Germany, Spain and Russia declear that they will look for a formula to make US comply with UN decisions.
August 2nd, 2000 - US blocks UN cease fire resolution.
August 29th, 2000 - European nations and Russia are preoccupied with US actions and are staring to discuss the project of a new millitary bloc.
September 15th, 2000 - the war in Columbia is over with US victory.
Octouber 9th, 2000 - the United Europe military bloc is created. It included most European Countries, Russia, Ukraine and Baltic States.
April 2nd, 2001 - Turkey joins United Europe after a mutual military assistance accord.
June 2001 - Chapell case. An English pro-European political leader Max Chapell is assasinated by an ex-army sniper Natan Lee. Chapell was a supporter of more intensive participation in European integration process.
July 2001 - News on Chapell case. Evidence uncovered linking Natan Lee to CIA. US-British crisis beggins.
September 4th, 2001 - Great Britain joins United Europe bloc.
November 2001 - New Yugoslavian Crisis. Albanians in Montenegro clash with Serbian troops. MLA (Montenegro Libiration Army) is formed in order to get independance from Yugoslavia.
March 2002 - War in Yugoslavia continues. US media accuses Yougoslavian authorities in violation of basic human rights.
April 7th, 2002 - US declears that it is planing another "humanitarian intervention". Russia beggins rising its forces' readiness. Europe fears large scale war and protests intervention.
April 30th, 2002 - US bombs Yugoslavia. Russia declears that it will give military aid to help its Slavic brothers.
May 1st, 2002 - a French tourist buss destroyed by US missile near Belgrade. US declears that it was an accident.
May 2nd, 2002 - American embassy in Paris is stormed by French citizens. US Marines open fire. 15 civilians killed. 37 wounded.
May 11th, 2002 - European countries demand US to move all of American forces out of Europe. US refuses.
May 15th, 2002 - Norway signs sicret alliance with US.
May 20th, 2002 - Europeans threaten to use force if US troops don't lay down their weapons and leave by the 1st of July. US president says that any attack on US forces will receive rapid and deadly response.
July 1st, 2002 - UE fighter sent to conduct photo recon of American positions is shot down by Patriot SAM. Europians respound in kind. War in Europe beggins.
July 18th, 2002 - large US force is sent to Europe to reinforce the outnumbered Americans there. US and UE fleets battle in Atlantic and Med. Norway helps US forces with supplies.
March 7th, 2003 - after a long European war UE forces are victorious. The planning of invasion to USA is underway.
June 1st, 2003 - operation Maximum Payback beggins. The greatest marine landing in world's history. European Allies invade USA.
Can the weakend US Army stop the European tide?
Speed is your only hope. US Army hasn't recovered yet from the war in Europe and is poorly prepaired to stop the invasion. The East Coast is guarded only by a small number of scatered regular and NG units. Most forces are just poorly equiped and trained provisionals. You will have no trouble overrunning them.
Your worst enemy is time. US forces won't be in defencive for too long. As time runs, you will be short on men, suplies and equipment. The moral of your troops will be droping. If you won't reach Kansas City outer defences by turn 10, you probably never will.
Don't neglect air war. Air superiority is absolutely essential for winning this scenario. If the USAF overwhelms you, they can make you supply network easily colapse, by placing most of their FBs in interdiction mode.
You own airforce is more than sufficient to cope with American one, but it is still in Europe. You'll have to capture some of American airfields and ferry your aviation there. Protecting these airfields with your AA assets is also a good idea, since they are perfect targets for USAF.
You can also use nukes at the very begining of the game to knock out as many US aircraft on their airfields as possible. But be carefull: too many nukes will slow YOUR forces down and can also provoce Americans into using ones of their own. Make the attacks selective.
It will seem at the beggining that winning the scenario is impossible. The enemy will have overwhelming superiority. But that situation will last only for a while.
Don't try to conduct any counterattacks at the beggining of the game: the enemy will overrun you. Try to preserve as many regular units as you can. Delay the enemy and wait.
When you will see that enemy forces are slowing down or stopped - use your reinforcements to counterattack. After that fight all the way back to Washington and NY and throw Europeans back into the sea.
1) US air missions bug has been corrected.
2) UE volonteers bug has been fixed.
3) Some of Russian forces were redeployed.
4) New events were added to let AI player use nuclear and chemical weapons.
5) UE theatre options menu has been updated.
6) Scenario briefing has been updated.
1)Minor changes to the scenario briefing.
2)Russian Fast Deployment Force was added (will appear as reinforcements).
3)UE regular forces (16 divisions + aviation) were added. Will appera as reinforcements.
4)US police force was reduced by 30-40 per cent.
5)Hungarian reserves will appear later in the game as reinforcements.
1)PO events bug has been fixed.
2)UE forces were given 200 per cent power bonus for a few first turns.
3)US theatre recon is now 95.
4)UE repressions will reduce US recon to 30 (apart from reducing guerilla capability).
Some fundamental changes were made.
1) New sides were added: Sough American Bloc, Cuba and Free Quebec.
2) 40 (!) more reinforcement divisions were added to UE forces.
3) Fleets were added (US and UE).
4) Proficiencies of US irregular units were reduced.
5) UE shock bonus was prolonged.
6) Number of US irregular units was reduced.
7) New UE forces were added (Luxemburg and Scandinavian Corps).
8) UE volonteers and some other units were relocated.
9) One "empty" US unit was removed.
10) Mexican troops were added and exclusion zone changed.
11) Additional resuply point was added in Mexico.
12) New events were added.
1) US nuclear weapons bug was fixed.
2) Scenario briefing was updated (suggested tactics added).
1)Supply points for UE forces added.
2)Shock bonus to UE troops reduced.
3)Moral fall for UE troops made more gradual.
1)Additional UE units added (three Russian Army Corps).
2)Proficiency bug fixed.
3)Scenario briefing updated.
4)New events added.
5)Supply points added for UE.
1)Scenario updated forTOAW-ACOW format.
2)All scenario modifications anabled by ACOW engine were made.
3)Minore changes to scenario briefing were made.
Some political background for this scenario can be found in "World Opinion" section of my site attend.to/politics4u (without "www").
You can consulte complete list of my scenarioes.
Scenario designed by Alex Logon.
All comments and critics are welcome. Send them to firstname.lastname@example.org.