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Europe, North Africa, September 01, 1939, Axis army of 718 units opposed to Allies army of 860 units for a battle of complexity 3.9 at Division(XX) level on a 50 Km/Hex map for 300 turns of Full Week each. by Paul Schaffranke submited on 27-05-2003 Rugged-Defense Playing Statistics
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Inside the Reich-Allies1. Note I took Chris Jone's WAR IN EUROPE 7.0 and created these 2 scenarios from it. I previously created WW2 Europa39-41 as a practice tool, but it is more of an instructional scenario and can be watched like a movie having the AI play itself. I found WAR IN EUROPE 7.0 to be the most playable WW2 Europe grand strategy game for ACOW. Though Patrick Feiret's map was excellent,and Jone's units and deployment were exceptional, the game had many bugs and flaws. I wanted to create a strong AI for both sides and a good 2 player situation. I fixed all bugs in the event engine and added alot of features to make these games not only challenging but historically accurate. There are also additional units for playability. I was greatfull that my predecessors did most of the gruntwork creating map and units. I was happy to fix many aspects of their masterpiece and to share these scenarios with all you wargaming fanatics. I took care of all cheapshot attacks against the AI that players enjoy doing, like paradropping into vacated enemy capitals to cause surrender. Sorry, now you must fight and defeat all enemies. These 2 scenarios will challenge any WWII wargamer. 2. background September 1, 1939 Hitler has made what he claims to be his final territorial demand, the Polish corridor with the city of Danzig. Poland, its sovereignty guaranteed by France and Britain, promptly refused. The Wehrmacht mobilized for invasion. But first Hitler made a non-agression pact with the Soviet Union which gave Stalin the Baltic States and Eastern Poland. A new form of warfare has been introduced-Blitzkrieg. Will the Allies survive or will fascism triumph over Europe? 3. Objectives Axis: Capture all of the following countries Britain, France, Russia. Allies : The unconditional surrender of Germany and Italy. Take Berlin or Rome and Berlin. Play as the Allies against AI or any side on 2 player mode. 4. NOTES ON INSIDE THE REICH-ALLIES Axis are stong initially but allies get stonger from 1942 onward. In 1943-44 Allied bombing takes its effect on Axis supplies. Loss of Gibraltar and Port Said is devastating to Allied supply. Loss of Gibraltar, Port Said or USSR surrender activates Spain and Turkey as Axis partners. Turn 114-134 is the devastating russian winter, Axis units strength is reduced. Turn 91 Operation Barbarossa commences. Small chance Soviets declare war earlier only if England has surrendered. If Soviet Union is conquered US makes separate peace and remaining Allied forces are weakened. Spain and Turkey join Axis camp. Axis gain sea transport when France falls and increases several months after England or USSR are conquered. They lose it permanently if Italy surrenders. USSR ground units are the only Allied ground units that may reconstitute. Axis minors and Italians( except air and marines) do not reconstitute. |