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Kuwait, Iraq, March 20, 2003, Allied army of 165 units opposed to Iraq army of 109 units for a battle of complexity 0.99 at Brigade(X) level on a 10 Km/Hex map for 28 turns of Half Day each. by Al Sandrik submited on 23-03-2003 Rugged-Defense Playing Statistics
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Operation Iraqi FreedomDesigned to be played with an Allied human player. 1. Oponnents
2. BACKGROUND After months of political fighting and failed UN Weapons Inspections, President Bush authorizes Coaltition forces to change Saddam's regime in Baghdad. 3. Changes for "Operation Iraqi Freedom" The Allied OOB is drastically modified from "Operation Final Justice" to reflect the units current headed for the Gulf with a few guesses on my part. PLEASE NOTE: This is an ongoing operation and I am trying to hit a moving target! Some smaller units have been consolidated into larger units (24th MAU was placed into the 1st Marine Regt for example). Other units were broken from their parent unit (Marine LARs for example). If I missed your favorite company or Battalion sized unit, I'm sorry please understand. If I missed a large unit I would like to hear from you. The chances of Iranian intervention are very low. Iraqi ADA and Airbase Security units have been added. 4. EVENTS
5. MISC A word on Allied nukes if you get them don't. The Iraqis may earn 250 VP's if you do, and the contanimation hinders you more than the Iraqi. Allied loss Intolerance is set to 500, take your time and rotate units to reduce losses. The ZIP file contains a copy of the original scenario map and anyone who is creating scenarios to post for others enjoyment (and not for any profit) can use it/modify it to create additional scenarios. 6. REFERENCES
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