January 05, 1944,
USSR army of 361 units opposed to Germany army of 595 units
for a battle of complexity 1.56 at Regiment(III) level
on a 10 Km/Hex map
for 32 turns of Half Week each.
by Fabio Mazzucchelli submited on 04-12-2002
Rugged-Defense Playing Statistics
Hube's Pokets PBEM v2.0
MODIFICATIONS FROM v1.0
Changed russian Guard colour
Revisited TO&E expecially the russian
Changed shock value
Wermach - white on light grey
SS - black on black
Hungarian - red on light green
Luftwaffe - white on blue
Army - white on brown
Guards - red on brown
Airforce - black on brow
Bombard off map airfields is prohibited.
The Axis cannot entrench or fortify units distant more than 3 hexes away from a Russian ground unit (this is due the Hitler's order to not create solid fortification in the rear)
Axis cannot disband units (this is due Hitler's order to resist at every man and bullets
Both side can use rail movement only in their own controlled side ( this is because they use different rail gauge)
Partisan appear in Axis rear between turn 1 and 6
Axis suffer Air Shock on turn 1,2 and 3
Axis suffer Shock on turn 1,2,3,4 and 27,28,and 29
Russian suffer Shock on turn 24,25 and 26
24th Panzed Div. will withdraw between turn 10 and 13
If Russian capture Slobodzera ( 54,34 ) cut the German vital supply line, Axis suffer a drop of suppy by 8
This is the best occasion to definitly destroy a large part of Army group south, and open the road to the west. Use the first turn to encircle and destroy more german unit you can! Cut Axis rout path and supply line. Use your veteran Guard units with better profency to crash the german lines.
You must delay the red wave, try to not be encircled, but if this happen use your best troops to open an hole in the russian ring.
You have a lot of reinforcments so use them.
Use the middle game shock (last Manstein offencive) to gain a last victory!